Anyone want BUNT cards?

I’ve given up on BUNT. I tried to like it but it’s just impossible. It’s impossible for me to enjoy an app that doesn’t know what its trying to be, outside of a basic pay-to-win money grab, and that’s not something I can support.

Originally, I was told it was a “card collecting app” and that you collected digital cards. Ok, that’s fine, but what’s the point?

Then, as I’m trying it out, it completely shifts focus to “it’s like fantasy baseball, but with cards!”. Ok, I like fantasy baseball, but it has major issues with it’s contest formats. The contests really boil down to a “DraftKings” type format, where you’re picking cards each day, but its not about the skill in picking the players, it’s about having the players with the highest “boost” in points value. There are parallel cards to the regular ones, offering ever higher levels of points multipliers. If you don’t have an entire roster of Gold (2x pts) cards, at the bare minimum, you’re not winning squat. Even if you do win, you get coins, which in turn you use to buy packs. The packs have cards. Cards get you points, points get you coins, coins get you packs, packs get you cards.

At that point you’re in a never ending spiral of opening packs to find better cards to play. That pretty much describes the “pay to play” universe of micro-transactions, and that’s fine if that’s your thing. Its the same concept as Candy Crush or Clash of Clans, or anything else people are addicted to on their phones. Its just not my cup of tea.

(more…)

The Rookie Quandary

Or, the Bowman Conundrum. Or, the Organizational Dilemma. Or any of a number of synonyms for “First World Baseball Card Problems”.

I’ve reached that point where I need to reconsider how I’m organizing my cards. Some of it is ok. Team sets and complete sets, by years, in binders. Got it. It’s everything else that’s the issue.

I’m just going to “talk it out”, and maybe I can wrap my head around it as I go.

(more…)